Pendaz’s TF2 Mapping Blog

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cp_tone (update)

Posted by Pendaz on December 22, 2008

After replacing all my prop textures and adding a few lights here and there along with a light_env. heres what i have up to now:

View from the first capture point:

Notice the lights over the point, do have spotlights in them but for some reason they dont work?

The roof section of the red building to the left still needs finishing, was having some problems getting the brushes to line up.

Need some sewing work on the ramp

This is a view from one of the entrances to the capture point/exits from spawn.

Another entrance from blue spawn, needs some lighting work as its only lit from the light_env at the moment

Same area from another angle

Tunnel Leading to the first capture point, showing a cart prop

Thanks for watching.

-Pendaz

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