Pendaz’s TF2 Mapping Blog

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cp_tone (Update)

Posted by Pendaz on December 22, 2008

Some updated screenshots of the maps progress:

This area:

Now looks like this:

I’ve raised the roof here:

and here:

and a few other cosmetic changes, added detail etc:

*please note, some of the textures are not final, im still playing around with what looks good and fits in to the theme of the map etc.

i’ve also added a working capture point and spawn room for blue team, as well as doors that open automatically after the setup time.

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